the house's fuller record — a companion to the game
This is the house's deeper memory: it will deal you an occupant, keep the truth sealed, and hand up keepsakes and clues richer than the printed tables carry. It is free, and the book is complete without it.
The house asks only where to send word — an email address. It keeps no other particulars, and it writes rarely.
The house may open each question with a denial — one suspect it swears away. First sitting? Play Yielding.
Play with your own deck as the book teaches. When you draw a ♦ keepsake, tell the house which room you stood in.
The Lantern
A keepsake found…
Name what you believe. The house will show you what it kept.
Draw one card from your reassembled deck and tell the house what it was, and how many cards you drew this sitting.